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Eu4 why can ai walking through forts

WebI'm playing through the new beta version and I see AI spamming forts everywhere. Every OPM in HRE built a fort in their capital and even a few poor irish OPM did the same thing. It's interesting they seem to be able to figure out the new fort's best placement, but I think PDX overdid it a bit and now early game is such a slog because there's a ... WebMay 1, 2024 · firestar587 May 2, 2024 @ 4:06am. Originally posted by tonypa: Enemy can usually walk through your capital province (even when it shows fort icon and has to be sieged, it does not actually have fort unless you build a fort there). prob this i remember at least one other thread where it was cap fort w/o a fort on it.

Why can the AI just walk through an occupied fort??!! : eu4 - reddit

WebYou forgot the basic rule for AI ZoC, if the AI can move to it by taking any path in the world, the AI will be able to go there using the shortest route. Even if that shortest route will let him walk through a fort. He may be … WebThey can walk through forts in the same situation in which a player can walk through the forts (small differences in the situation can affect this). A few screenshots could help to explain it, but a save from just before the AI army starts its movement would be better. If the army came from far away, this could have been many ingame month ... toaster 22502 https://heavenearthproductions.com

Why can the AI ignore my forts at the Bosporus Strait?

WebIf you fight the AI, you have generally one of two outcomes: 1. You deathstack in an attempt to wipe the enemy army, this means that the AI will never fight you, split into a hundred minor armies and carpet siege you before you can get back 2. You think, ok I’ll simply try and siege down the enemy and win like that, then the AI somehow gets a ... WebJun 15, 2024 · This is why despite clearly having a fort in the way, AI can still shattered retreat through it, but then can't actually come back over without taking it. Since this latest patch though, the AI has pretty much fully forgotten forts exist. The AI can march onto Burgundy's capital without taking the forts specifically there to protect it. WebAug 2, 2024 · Once the unit has entered onto a fort, it can always exit the fort, so it can continue on it's way without being impeded by the ZOC in Edirne. Delete one of those forts or block the strait and you won't have that problem. This is also why you don't build forts with overlapping ZOC. In any event, that's my quick guess. penn military college chester pa

how can it pass through forts Paradox Interactive …

Category:Why can the AI ignore forts? This really needs a fix! : …

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Eu4 why can ai walking through forts

Why can the AI ignore forts? This really needs a fix! : …

WebMar 18, 2024 · Let's consider you and an enemy at war. First, only forts that are non-mothballed and level 2 or higher project a ZoC; the enemy's capital with no fort buildings will not project a ZoC. Enemy forts will only project their zone of control (ZoC) onto enemy- owned provinces that are next to the fort province. WebMar 24, 2024 · At least some were last verified for version 1.30. Artificial intelligence ( AI) is the term used for the behavior of non-player countries. AI-controlled countries are contrasted with human player-controlled countries. In a single-player game, only the player's own country is controlled by a human; all others fall under the management of the AI.

Eu4 why can ai walking through forts

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WebJun 19, 2024 · You are 'always' allowed to leave a zone of control and return to your owned and controlled provinces. This means that AI can easily walk over a fort you occupy if you don't occupy the surrounding provinces as well. Not true, no rule lets you go to a … Webthe forts were mothballed when the movement order was given the forts were not controlled by you when the movement order was given they (accidentally) used the paratroopers exploit i heard somewhere that the AI is allowed to path through forts if a longer path to the same destination province exists which would be allowed by the fort rules

WebMar 18, 2024 · As a rule, when a fort is occupied, it can only be liberated after a regular army sieged it down again (or if the war ended). So, even if a fort lies in the ZoC of one or several allied forts, its owner will still have … WebOct 14, 2024 · This should completely block out the enemy unless some of them are owned indirectly, I.E. by a subject or an ally, or if the enemy has occupied any one of these forts. The AI can ignore all forts if it has a …

WebEdit: also, something even you can do, if you initiate a movement to a province before a fort is turned on, you can just walk through it, even if it got activated before you reach it. The game doesn't recalculate if you can still reach the province. So theoretically, the army marching into you could have had its pathing set before you turned on ... WebAug 19, 2024 · AI has different rules then players: AI can walk through a fort if they can walk to a province by any direction....so if they could walk …

WebIf so, the path the player could use (if castile was a player) is oujda -> fort province -> wehran ->ouar##enis (where your army is) But AI cheats on passing through ZoC but not the ZoC itself. The reason beyond this is AI always calculates where do move. I bet most of us have seen an AI army deciding to move then cancelling it and deciding it ...

WebIf the enemies forts are moth balled, you can dow then pause and you can path your troops anywhere through their land because the forts zoc isn't activated yet. So long as you don't cancel the movement your troops will be able to walk past every fort even if they are fully manned by the time they're walking by. toaster 2 color schemeWebIf they own left and right, then the fort does nothing for you, since you can always return to a friendly province. If they own left, start from left, and right is friendly or neutral, then no they cannot directly move to right. However if they own left, start from right, then yes they can ignore zoc and move left, since that's just returning ... penn monthly budget plan loginWebThe AI side of the force is a pathway to many abilities some consider unnatural. 27. level 2. · 6 mo. ago. AI when using weird ZoC rules to dance in circles around your army: strongdoge. AI when losing half of its troops to attrition by stacking 400K in its own capital for five years during peacetime: wimpydoge. 8. penn mobile dry ice blastingWebJul 10, 2024 · Search titles only. By: Search Advanced search… Advanced search… penn mining companyWebMay 1, 2024 · firestar587 May 2, 2024 @ 4:06am. Originally posted by tonypa: Enemy can usually walk through your capital province (even when it shows fort icon and has to be sieged, it does not actually have fort unless you build a fort there). prob this i remember at least one other thread where it was cap fort w/o a fort on it. toaster34WebSep 2, 2016 · Once you place forts next to each other, all bets are off, and the AI can just hop from fort to fort. Think of forts as magnets. If you space out your forts so that there are 2 non-fort territories between them, then the AI will be forced to move to the closer fort, and can't move further into your territory. penn-mont academy hollidaysburgWebMay 4, 2024 · It does, however, extend across borders against the player. This is really easy to see if you have any vassals and you play in/around the HRE. An OPM with a fort will prevent YOU from walking anywhere around the fort, while your vassals can march right on by through neutral territory. penn mixed methods lab